AI · Software · Engineering

Put AI to work in real business

We design, build and run software for businesses: multi-camera video AI, AI-powered commerce SaaS, robotics and IoT back-ends, and real-time multiplayer game engines.

12chlive 1080P streams analysed on one server
<500msend-to-end P95 latency
≥95%face recognition TAR @ FAR≤0.1%
1→None codebase for iOS / Android / web / mini-programs
01 · Services

What we do

Four technology lines, each backed by systems running in production.

weisat vision

AI Vision & Smart Security

Cross-camera person re-identification, face recognition, trajectory linking and real-time alerts — deployed on-site, so raw video never leaves the premises.

  • PyTorch
  • TensorRT
  • CLIP-ReID
  • ArcFace
  • FastAPI
  • gRPC
  • Docker
weisat commerce

AI Commerce & SaaS

LLMs that list products, price and compare, answer customers and assist operators — shipped from one codebase as mini-program, app and PWA.

  • Next.js
  • Prisma
  • PostgreSQL
  • LLM / VLM
  • Capacitor
  • WeChat Mini Program
weisat iot

IoT, Robotics & Enterprise Systems

Restaurant robot dispatch, parking, access control, metering, ticketing and work orders — device integration, back-office, web and mobile, end to end.

  • .NET
  • Vue
  • MySQL
  • Alibaba Cloud / AWS
  • Device protocols
  • Android
weisat game

Game Engines & Real-time Multiplayer

Configurable gameplay engines, server-authoritative results, real-time multiplayer rooms and human-like AI opponents — from 2D to 3D MMO.

  • TypeScript
  • Colyseus
  • Cocos Creator
  • Unity
  • .NET
  • WebSocket / TCP
02 · Hardware

Hardware, delivered and deployed

We don't just sell devices — we set them up on site, connect them to your existing systems and support them for the long run.

  1. SelectionModel and quantity matched to your space, traffic and budget
  2. DeploymentOn-site mapping, waypoint setup, tuning and staff training (charged separately)
  3. IntegrationConnected to ordering, POS and membership systems via our own dispatch platform (charged separately)
  4. SupportWarranty, spare parts, remote operations and software updates

More hardware lines are on the way — get in touch if you have a purchase in mind.

03 · Cases

Selected work

Every number below comes from real deployments and test records.

01AI Vision

Multi-camera person trajectory system

Our product · retail / campus

One server with an RTX 4060 Ti runs twelve 1080P streams. Detection, tracking, re-identification, face matching and trajectory linking all happen on-site, with live alerts and trajectories in the web console and mobile app.

  • concurrency12 × 1080P@25fps
  • latency.p95< 500 ms
  • face.tar≥ 95% @ FAR ≤ 0.1%
  • gpu.mem6.05 GiB / 8 GiB
02AI Commerce

Multi-channel beauty buyer platform

Client project · cross-border retail

Suppliers send a plain-text price list every day; AI splits it into products, looks up official details, writes descriptions, prepares images and sets prices. A knowledge base answers customers, hands off to a person when it can't, and learns from their replies.

  • channelsMini-program · iOS · Android · PWA
  • ai.listingPrice list → sellable products
  • ai.pricingCost + margin → suggested price
  • ai.supportKnowledge-base answers · self-learning
03IoT · Robotics

Restaurant-chain service robot dispatch

Client project · restaurant chain

Turns ordering, prep, plating and delivery into action queues robots can execute, integrates the robot open platform and in-store terminals, and manages stores, map waypoints, service zones and scheduled services in one place.

  • modulesOrdering · kitchen · delivery · admin
  • robotsOpen-platform API · action queue
  • opsStores / terminals / waypoints / stock
  • cloudContainerised · Alibaba Cloud
04Game Engine

Game engine & real-time multiplayer platform

In-house engine · multiple titles

One configurable gameplay engine powers many titles, with every result computed on the server. Real-time rooms support reconnects and private tables, and human-like AI opponents fill seats when it is quiet. The same stack extends to a 3D MMO world server.

  • engineConfig-driven · no core changes per title
  • authorityServer-side results · auditable
  • realtimeColyseus rooms · reconnect · private rooms
  • ai.botsHuman-like pacing · simulated mistakes

More projects

  • Smart parking management V1 / V2Entry logs · capture storage · ops console
  • Face access controlFace entry · permissions
  • Water meter monitoringMonitoring plans · data console
  • E-ticketing systemWeb · app · validation
  • Task tracking & work ordersWorkflow · boards · website
  • Unified account managementCross-system accounts · permissions
  • Security gate network setup toolDevice protocol · bulk config
  • Video & digital workstationsSpecs · architecture · Android
  • 2.5D mobile MMORPGUnity · .NET world server · AI art pipeline
04 · Process

How we deliver

  1. 1Discovery

    Turn requirements into testable items and flag risks and assumptions.

  2. 2Architecture

    Interface contracts and ADRs first: stack, deployment model and data boundaries.

  3. 3Iterative build

    Small commits, each piece covered by automated tests and code review.

  4. 4Continuous integration

    Type checks, unit tests, coverage gates, device and browser acceptance.

  5. 5Gradual rollout

    Blue-green releases, OTA updates, self-healing and rollback — no downtime.

  6. 6Operations & backup

    Monitoring, full backups and tiered secret storage, maintained after handover.

✦ 05 · Build

Compile your idea into reality

Tell us what you want to build. The AI breaks it into features and estimates timeline and budget, then a consultant follows up.

Prefer a human? Email usConsult@weisat.com